Nexus Legacy Game Reference
Nexus Legacy Game Reference
Complete reference for game systems, buildings, ships, research, and API structures.
API ENDPOINTS STRUCTURE
Fleet Missions
Endpoint: GET /api/fleet/missions
Purpose: Returns active and returning fleet missions with fleet composition and status
Key Payload Fields:
missions[]: Array of all active missionsmissionType: survey, mine, raid, patrol, etc.status: dispatched, surveying, mining, returning, completedfleetComposition[]: Ships with quantities and propertiesdistance: Linear distance in galaxy unitsspeed: Effective fleet speed (affected by tech bonuses)travelTime: In secondscargo: Resource contents and cycle trackingtargetFieldType: ore, hydrogen, plasma, cryo_ice (null for non-mining)miningEfficiencyPercent: 0-100+ efficiency at dispatchpatrolCoverage: Coverage percentage for patrol missionsisProbeFleet: Boolean flagmaxFleetSlots: Total simultaneous active fleets allowed
Fleet Fuel Estimate
Endpoint: GET /api/fleet/fuel-estimate
Purpose: Calculates fuel cost and travel parameters for a proposed fleet dispatch
Request Structure:
{
"sourcePlanetId": 74062,
"targetSystemId": 5752,
"ships": [
{
"shipDefId": 21,
"quantity": 1
}
]
}
Response Fields:
fuelCost: Actual hydrogen consumed (after tech bonuses)baseFuelCost: Cost before bonusesfuelBonus: Decimal percentage modifier from Fuel Efficiency researchdistance: Precise calculated distancehydrogenAvailable: Current planet supplysufficient: Boolean—enough fuel to dispatchtotalCargoCapacity: Sum of all ship cargo capacitytravelTime: In secondsantimatterCost: Required antimatter for special missionsmaxRange: Maximum distance this fleet can reachtankerBonus: Bonus from tanker ships includedinRange: Boolean—within max rangehasDamagedShips: Affects range calculation
Galaxy System Planets
Endpoint: GET /api/galaxy/systems/{systemId}/planets
Purpose: Multi-entity endpoint—returns all scannable entities in a system
Response Structure:
{
"planets": [
{
"id": 74062,
"systemId": 5752,
"name": "Homeworld",
"position": 3,
"planetType": "terra|crystalline|gaseous|volcanic|desert|ice",
"size": 220,
"temperature": 24,
"userId": 1234,
"isHomeworld": true,
"colonizedAt": "ISO-8601",
"ownerName": "Commander"
}
],
"asteroidFields": [
{
"id": 11748,
"systemId": 5752,
"name": "G21-52-AF1",
"position": 9,
"fieldType": "ore|hydrogen|plasma|cryo_ice|bio",
"richness": 1-5,
"totalResources": 100000,
"remainingResources": 85000
}
],
"moons": [
{
"id": 8102,
"planetId": 74062,
"systemId": 5752,
"name": "Homeworld Moon",
"moonType": "rocky|icy|volcanic",
"size": 50,
"buildingSlots": 8,
"userId": 1234
}
]
}
Planet Detail
Endpoint: GET /api/planets/{planetId}
Purpose: Full planet state including resources, production rates, storage, buildings
Key Resource Fields:
ore,silicates,hydrogen,alloys: Base resourcescryoIce,quantumDust,plasmaCore,bioExtract,darkMatter,antimatter: Rare resourcesoreRate,silicatesRate,hydrogenRate,alloysRate: Production per minuteoreStorage,silicatesStorage,alloysStorage: 415,975 (standard max)rareResourceStorage: Determined by Expanded Warehousing research (max 20,000 at Lv.5)energyProduced,energyConsumed: Determines production multiplierpopulation,maxPopulation,populationGrowthRate: Per-minute growthshieldHp,shieldMaxHp,shieldRegenRate: Shield mechanicsusedBuildingSlots,maxBuildingSlots: Building limitresourceRevision: Increments per update
Planets Shipyard
Endpoint: GET /api/planets/{planetId}/shipyard
Purpose: Returns all 31 ships with build costs, combat stats, and availability
Key Ship Fields:
available: True only ifresearchMet && shipyardMetresearchMet: All requirements satisfiedshipyardMet: Shipyard level requirement metcurrentShipyardLevel: Current planet shipyard levelcostOre/Silicates/Hydrogen/Alloys: Per-unit build costrareCosts: Extra resource requirements as objectbuildTime: Seconds per unithp,shieldHp,attack: Combat statsspeed: Base speed (used for travel calculations)effectiveSpeed: Speed after Impulse/Warp Drive bonusescargoCapacity,miningCargoCapacity,hangarCapacity: Transport specsrepairCostPerUnit: ~50% of build costallowedCargo: null or restricted type listpopulationCost: Population consumed per unit (capital ships only)
RESOURCES
Basic Resources (4)
| Resource | Production | Storage | Use Case |
|---|---|---|---|
| Ore | Ore Mine (+30/level) | 415,975 | Ships, buildings, alloys |
| Silicates | Silicate Mine (+20/level) | 415,975 | Research, buildings |
| Hydrogen | Hydrogen Processor (+15/level) | 415,975 | Fleet fuel, alloy production |
| Alloys | Alloy Foundry (+10/level) | 404,475 | High-end ships, buildings |
Rare Resources (6)
Shared storage cap determined by Expanded Warehousing research:
| Research Level | Storage Cap |
|---|---|
| None | 10,000 |
| Lv.1 | 12,000 |
| Lv.2 | 14,000 |
| Lv.3 | 16,000 |
| Lv.4 | 18,000 |
| Lv.5 (max) | 20,000 |
| Resource | Source |
|---|---|
| Plasma Core | Asteroid mining, Plasma fields |
| Cryo Ice | Cryo planets, Ice Drill ships |
| Quantum Dust | Gas Collector ships, missions |
| Bio Extract | Bio Complex; Terra +100% output |
| Dark Matter | Ice Drill ships, rare missions |
| Antimatter | High-end missions, rare buildings |
SHIPS (31 Total)
Mining Ships
| Ship | Cost | Capacity | Speed | Specialty |
|---|---|---|---|---|
| Mining Vessel | 546O, 273S, 91H, 91A | 300 mining | 6 | Ore 50/cycle, Plasma 25/cycle |
| Excavator | 1365O, 910S, 455H, 455A | 500 mining | 3 | +20% yield bonus |
| Gas Collector | 455O, 364S, 182H, 91A | 400 mining | 5 | Gas 15/cycle, Quantum Dust 3/cycle |
| Ice Drill | 728O, 455S, 273H, 182A | — | 4 | Ice 25, Dark Matter 3/cycle |
Escort Ships
| Ship | Cost | HP/Shield/ATK | Speed | Specialty |
|---|---|---|---|---|
| Interceptor | 819O, 455S, 182H, 182A | 200/50/35 | 18 | Anti-fighter x5 RF |
| Cruiser | 1820O, 910S, 455H, 228A | 700/200/65 | 8 | Anti-fighter x5 RF, mainstay |
Other Notable Ships
| Ship | Cost | Speed | Notes |
|---|---|---|---|
| Probe | 46O, 228S | 25 | Fastest, survey only |
| Tanker | 364O, 182S, 91H, 137A | 6 | Extends fleet range |
| Freighter | 273O, 91S, 46A | 5 | Standard transport |
ZONE SECURITY TYPES
| Zone Type | Risk Level | Rules |
|---|---|---|
| Sentinel | Low | Capital systems, limited PvP, NPC enforcement |
| Open | High | Lawless frontier, full PvP enabled |
| Dead Space | Restricted | Special ships required (Stealth, Hacker) |
| Rift Space | Very High | Quantum Synthesizer production, dangerous |
KEY CONSTANTS & CALCULATIONS
Excavator Mining Bonus
- +20% yield applies to entire mining fleet
- Multiplicative with efficiency research bonuses
Travel Time Calculation
travelTime(seconds) = distance / effectiveSpeed
effectiveSpeed = baseSpeed × (1 + Impulse Drive + Warp Drive bonuses)
Fuel Consumption
fuelCost = baseFuelCost × (1 + tankerBonus) × (1 - Fuel Efficiency bonus)
Cost Scaling Formula
Cost(Level n) = BaseCost × (Multiplier ^ (n-1))
Multiplier x1.5 applies from Lv.11+ (high-level multiplier)
Last Updated: 2026-07-20
Scope: Game mechanics reference for development and strategy planning